Even if a beginner to the series playing on 'Easy,' you'd be hard-pressed to try and push the AI opponents. Fortunately for those who seek a challenge, the AI opponents are masterful competitors, and they are not pushovers, to say the least. As always, for those riders who prefer the harder difficulties, these riding aids can always be turned off at any time.ĭespite these riding aids and the robust tutorial that does its best to reduce the steep learning curve, there is still one obstacle that is in the way: the AI. One new riding aid that enters the mix is the 'Curve Indicator ' red and blue indicators that appear on certain sections of the tracks, and are there to assist the rider in knowing when to start braking, or when to start accelerating. Honestly, the best way to let riders learn in any format is to allow them free reign over how many times they want to use the rewind feature so that they don't have to restart entire races again to fix one error. There have been some racing titles that used to have the rewind feature, but it was limited to, say, four or five uses per race. The best part is, this feature can also be used as many times as needed.
Various riding aids are turned on by default, such as the track trajectory that showcases the ideal route for riders to take, plus there's the handy rewind feature that allows riders to immediately backtrack if they fall off their bike, or if they took a corner too slow, and they wanted to reset 30 seconds to try again.
It starts nice and easy - by learning how to stay on the bike, and be able to use the basic controls. For new riders who wanted to dabble into digital motorbike-racing sims, but were put off by the steepness, then Milestone has made a really good tutorial to kick off proceedings here. While Milestone has shown it is good at making motorcycle-racing games, the tutorials have left a lot to be desired previously. The steep learning curve wasn't Milestone's fault - this is a team who diligently works to make as close to a real-life two-wheeled simulator as it can. Either a rider was willing to apply themselves for plenty of hours just to get to that point of being able to compete, or they probably just moved on to another game. In previous years, Milestone seemed to have had a difficult time with creating an engaging way to teach new riders the ropes.
For newcomers jumping into MotoGP 21 for the first time, know that motorbike riding on the digital format can be a tricky learning experience.